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So let me get this straight...

You go out and create a movie that, while graphics intensive, runs without trouble on my computer (I can't run most Madness movies without any slowdown). You make it so that the action is so friggin intense and fast paced...this is, literally, nothing like anything on Newgrounds that we've seen. The closest we've got is the Xombie series, and while you're not better than James Farr, you're certainly just as good.

I'm sorry, my writing is a bit scatterbrained. I'm just...excuse me while I recover...

Anyway, I was saying...the action is the most intense and fast-paced we've ever seen from any animation on Newgrounds. We're talking Jerry Bruckheimer quality (or if you don't like Jerry Bruckheimer or don't know who he is, let's just say that it's OUTSTANDING quality). Your main character, you don't tell us a damn thing about her. She doesn't speak, she doesn't really do anything, except we still want to know more about her. (Could hormones be to blame? Certainly, but the way she moves, and runs, and reacts to her surroundings, she's very intriguing.)

In short, you've created one of the best animations Newgrounds has ever seen - your series only has one half-episode, and it could compete on the level of Xombie.

And you're scrapping it. Why? Because it's too hard--no. Because you say you can do BETTER!

Sweet Zombie Jesus H. Christ on a pogo stick, if you can do better, in FLASH for fuck's sake, then WHAT THE FUCK ARE YOU DOING HERE?

I wanna see more episodes, but man, I've only said this to the aformentioned James Farr* - you deserve better.

And on a final note, I wish I had your skill for developing action scenes. Just...bravo, man. Bra-fucking-vo.

*I don't compare you two in terms of style at all - just talent.

RobsH66 responds:

Those are some very kind words :) Thanks a lot, man.

OK...

I followed your instructions about right-clicking and hitting "Play" after I clicked "Play." I SHOULDN'T HAVE TO. This is a serious bug that you need to figure out and fix, pronto.

Personally, I don't think you'd have people complaining about the bug if you just took some time to work it out before you submitted.

And you know, that's a general feeling I got - you were so anxious to get this out that you cut a few corners in your storytelling and your presentation. It's nothing to be ashamed of, really - I'm a writer, I sometimes get that way about the stories I write. It's hell - you want to tell a story, nothing's really stopping you--you just don't know the right way to tell it. I know the feeling. It's HELL. But you gotta ask yourself - would people be more entertained with a half-assed project that I give them now? Or a project I went full fathom five on that I'll give them in a few months?

There's really nothing wrong with this movie that time won't fix. You know your story isn't really Academy Award-worthy (I gathered that from the "Plot" section of your special features), so you're on the right track by not taking yourself too seriously. You just gotta let us know what story you're trying to tell - watching the movie, I was confused, I didn't know what was going on. The fact that you needed to add a "plot" section to the special features is kind of telling in and of itself.

That's really the only thing you have to work on. The graphics aren't great, but you can do much worse. Just work on the presentation, and you'll have a passable movie. Nothing legendary, but it could break 3.

hamandcheeseclock responds:

Ok Thanks. Im also a writter. Haven't tryed to get anything published tho.
Oh and where dose it say to right click? You red the wrong instrutions some where along the line. You press the down arrow. thanks tho

Every force worked against me, but...

I've been a fan of Perfect Kirby despite any gaping flaws it has. I have constantly recommended it to friends and family looking for a good, fun way to kill ten minutes. Ever since I finished PK2, I've been constantly checking your profile to see how far ahead PK3 was, the internet equivalent of a father pacing nervously outside of the maternity ward. And now that I'm looking at this episode, I see where those ten months have gone.

Let me tell you guys something. I've just recovered from pneumonia, so my vocal cords are a bit shredded from coughing. So laughing hard, hooting, hollering, and generally going apeshit over people kicking serious ass isn't really encouraged.

Not that that stopped me from laughing hard, hooting, hollering, and generally going apeshit over people kicking serious ass here. THAT'S HOW GOOD YOU DID HERE.

Everything that may have been wrong with Episodes 1 and 2, it won't be found in 3. The pacing is dead on, you've tightened up the lip synching, and the humor is classic.

Samus on Air Force One - ABSOLUTELY ONE OF THE BEST ACTION SCENES TO EVER HIT NEWGROUNDS!

The only complaint I'll make is that the humor isn't as consistent as in Part 1, and quite honestly, after ten months of work, ten months that looked (and sometimes felt) like two years, it's not enough of a reason to deduct even half a point.

Sorry if this review seemed overly gushing...maybe it's because I'm finally getting a PK fix after withdrawal...oh well, one more gush for the road: with this episode, I consider you the best writer/animators on Newgrounds.

Pikanjo responds:

381 days since PK2.
Stayed tuned for PK3.3.

I don't fucking believe it.

OK, so I see the opening splash screen with Mario's head superimposed on a set of machine guns. Right away, I forgot that this was a Daily Feature and groaned. Let's face it, most of the ten-year-olds that post here think the idea of Mario as envisioned by John Woo is funny, so they make crap flash about Mario with a gun, and we learn that Koopa blood is RANBOWE COOLRD LOLOL!!!!!1!!!11one!!!1! Add to this, I wasn't exactly psyched when I started hearing "Hey Man, Nice Shot," because it seemed like a corny choice of music. It's like playing a song called "Rain on Me" when a character gets caught in a rainstorm.

I'm happy to find that my fears are COMPLETELY unfounded. You stage your action creatively, and you pace it so fast it didn't give me time to predict what would happen next, even on the second viewing in a row. THAT takes skill.

I've seen a fair share of reviewers compare this to The Matrix. I don't see it that way. Maybe the style of action is lifted from The Matrix, but you stage it more like a Michael Bay or John Woo flick. Thank GOD, because I've seen too many takes on bullet time from other artists. (I know you borrowed the slow-mo chain gun from The Matrix, but I'll let that slide without even blinking.) It's nice to see somebody bring a refreshing style of action to the table.

As for the music, you don't exactly make "Hey Man, Nice Shot" new again, but I still can't think of a better choice in music for this piece. You NAIL the intensity of the song in ways other artists couldn't and I salute you for that.

Reading past reviews, I noticed that you were a little bugged out on the factual error you made with the shotguns (how they're not supposed to pump more than once before you fire them). Can I offer some advice, from one action movie fan to another? The threat that Mario faces would be conveyed just as well (if not better) if you used pop zooms (which you used to show a pistol being cocked at one point, in case you didn't know what it was) or different/reverse angles each time a Koopa Troopa cocked his gun. Try it out next chance you get; little things like that could go a long way.

But seriously, EXCELLENT job on the movie. Best of luck with Part 2 (if you decide to do part 2) and all your future endeavors.

JeremyLokken responds:

What a review! Pop zooms, they sound like Close-Up shots of action, but with a more snazzy name :). It sounds like it might help a situation such as the one you gave. From one film student to another, thanks. Good luck in NY!

Fuckin' newspaper monsters always piss me off.

Great claymation, Knox. Sorry I can't be more constructive or more detailed, but really, all I can say is keep it up!

Knox responds:

thats all you need to say :)

Damn straight!

Don't you just love those massivley sized NBA players who stop playing for the sheer thrill of basketball (unlike your man Danny, who obviously had a passion for the game) and make every move thinking about what the picture will look like in Sports Illustrated? That's something I've noticed about your work: be it funny or serious (you've obviously got a talent for both), you've always got something to say. I like that. I'm adding you to my "Favorite Author" list. Your flashes may not be the prettiest looking, but they sure as hell know how to compensate.

TaKEitOrLUMPiT responds:

haha thanks.Ill try to keep them flashes rollin in.

Outstanding!

Justin, as I'm writing this, your score is 2.82, which is just average. I beg you, DO NOT let this discourage you from making part 2. Could the drawings be better? Of course: I've seen better artwork on movies that I voted to blam. But the big difference is that your year's worth of effort actually shows in the final product. Your use of sound is better than some of the best flash I've ever seen, even Rob DenBleyker's work. The gentle whipping of the steering wheel as it turns, for example: some people just wouldn't think of that.

In fact, some, no, many flashers who submit to Newgrounds wouldn't think of the concept you came up with. Like others, you've chosen violence as your main draw...but the twist here is that you choose to focus more on the man than on what he does. And you don't try to do something completely dark: it seems that you're going for a more uplifting tone. Sure, the hitman's past may be very dark and depressing, but based on your taglines ("Every man has a second chance"..."Every man chooses his life"), it seems that you're dealing with the topic of redemption. I'm sure there are movies like that out there, but I'll bet few are in the style you've chosen, and fewer actually succeed like yours does (despite shortcomings, I'll get to that, though).

The only conclusion I can draw from this movie is that you are blessed with a filmmaker's eye for compisition (the shot of the showerhead as the water came down, for some reason, seemed dead perfect) and sense of timing (not to mention an ear for music and a gift for picking the right music for the right mood).

Of course, I do have complaints. I already talked about the graphics, and I won't talk about it any more since you seem already aware of that. My only two gripes are that a.) the ending was WAY too abrupt (while it leaves you wanting more, it pulls you out of the mood you so brilliantly set all too suddenly - there's little psychological closure), and b.) you didn't give a full listing of credits (example: where did you get the music from? Who composed it?). That's it.

I gave you a 4. Next time around, I'm pretty sure I'll be giving you a five. Meanwhile, I'm going to see what else you've done. GREAT work, once again.

TaKEitOrLUMPiT responds:

*Tear* Thank man.... Seriously your were the inspiration I needed. Man i only everyone on NG could have an eye like yours. But I am definately doing part Two. i dont care if lots of members rate this avg, but as my passion for film making i will continue, but i hope people understand hard work like you do.

God bless

Age 38, Male

Film Student

C.W. Post, L.I. University

Long Island, NY

Joined on 3/14/03

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